Hiya - An introduction
What the heck is this game?
So, Junk Sec at one point was just going to be your average shooter/platformer. Think of something like Metal Slug or Contra, though with full 360 degree aiming like ABUSE or Soldat.
Over time though I got bored of the run and gun pace, I was finding it difficult to get the feel of right, enemies plain sucked to fight and pace out, and I shelved the project... twice. And then suddenly I got some inspiration after playing the RE2 remake. What if I slowed the combat down and added some item management? Suddenly the game actually worked. It's mad how a tweak like that can work.
So now this is a survival horror platform/shooter. What a mouthful!
Things are being built in Game Maker, with some assistance by Tiled. All the art is made in Aseprite. There's currently no ETA on release, this is a hobby project. (I know sorry)
Right now the biggest inspirations for the game are things like Doom, ABUSE, Resident Evil 4, Aliens, Event Horizon and weirdly Necromunda, which is a tabletop wargame that rules. It's one of those projects were you don't take things seriously and end up throwing loads of stuff you like in by accident, hopefully it congeals into something cool.
Who the hell are you?
I'm Shoehead, from Ireland. By day I'm a body piercer. By night I sleep and sometimes I'm also a pixel artist and game dev. Usually more of a pixel artist than a dev tbh. I'm the only person working on this game. All problems are caused by me or by sleep deprivation.
How long has this game been in development for?
This game has a long history, dating back to 2017 and a jam entry for Awful Jam's Awful Summer Jam. The theme that year was Bootlegs and I made a weird Doom/Wild Guns crossover thing that mostly worked. Find it here: https://shoehead.itch.io/dum
While sketching up sprites for that project I drew a doomgirl next to doomguy and it's technically the first version of who would end up being Abigail
About maybe 6 months later I started working on a platformer. I was determined to make something Doom-like without actually making a retro-fps. And returned to this sprite and artstyle
There's Abi in her Muscle-girl glory up there. Things are very very Doom-like also. Further refinement followed
Junk Sec
Platform shooter mixed with survival horror
Status | In development |
Author | Shoehead |
Tags | Horror, mouse-shooter, Pixel Art, Survival Horror, Twin Stick Shooter |
More posts
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